Take Aim is a shooting skill that allows the pirate to do more damage by targeting an enemy for a long time to improve accuracy and damage.
Using Take Aim[]
By holding down the left-mouse button, the pirate will hold the pistol out and sight a target. A bar will appear and begin to increase. The longer the button is held down, the higher the bar will rise. Releasing the button anytime, the pirate will shoot - but more damage is done the higher the bar goes. At the middle mark the damage dealt is 200% of a normal shot, at the top of the bar it is 300%.
Increasing this ability will increase the damage.
Rank | Damage+ |
---|---|
1 | 26 to 52 |
2 | 33 to 65 |
3 | 39 to 78 |
4 | 46 to 91 |
5 | 53 to 105 |
Only with Take Aim Boost | |
6 | 98 to 195 |
7 | 125 to 249 |
8 |
131 to 262 |
- Using Take Aim Applies a +3 in Experience earned.
(+The total damage is also affected by the pirate's Gun skill, ammo type, enemy type and any special weapon abilities.)
Unlocked at Gun Skill - Level 4
Interrupted![]
The pirate's aim can be stopped! If they are stunned or struck by an enemy in a particular fashion, especially a dagger attack, they lose aim and must start over.
Game Note:[]
On some types of guns you can't move while you take aim. For example: when using a blunderbuss, you can walk around while taking aim, but once the shot is released, you cannot move while reloading. With a musket or a bayonet, movement is impossible while taking aim.