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Port Royal

From Pirates of the Caribbean Online Wiki

Port Royal was a major city and harbor in the Caribbean, (not to be confused with Port Royal in New France) situated on the western end of Palisadoes in Jamaica. It was founded by the English, and the Royal Navy maintained a presence at the governmental Fort Charles.

Contents

[edit] Location

Port Royal was built around Fort Charles, which was England's largest government fort in the Caribbean, and was armed with cannons intended to protect Navy ships in the harbor below. The port was governed by Weatherby Swann, and despite its sizable naval presence, it became a popular place for pirates to bring and spend their treasure. Executions of known pirates were held at the fort, and three skeletons hung outside the bay, as a warning to incoming pirates of their fates.

Port Royal was accessible via a large harbor, used by both merchant and Navy ships. The HMS Dauntless was a common sight at the harbor during James Norrington's tenure in the Navy, while the HMS Endeavour was later moored there during Cutler Beckett's residency. The latter maintained an office overlooking the dock, which was refitted prior to his arrival in Port Royal.

The town was situated inland from the harbor, leading up to the Governor's mansion, and included everything from taverns and inns to blacksmiths and apothecaries. Street markets were prevailing also, though as the town had expanded in the decade of Swann's governorship, the local sewer system was unable to cope, and gave the air a distinct odor.

Just outside of Port Royal were a series of caverns. These caverns were used as a hideout for smugglers and pirates.

[edit] History

Port Royal was actually a haven of the wicked and pirates. Then, in 1692, a huge earthquake destroyed the town, which honest people saw as a act of God to get rid of the wickedness of the city. Then in 1694 the British rebuilt it and it was the center of all British operations in Jamaica.

Port Royal was taken over by the English forces in 1694 and became an important stronghold of British power in the Caribbean, but also a hideout for pirates and privateers. Henry Morgan used it as the main base for his piratical raids to the Spanish Main.

By the time of the reign of King George II, Port Royal was a prospering town. It doubled it's size and population within 10 years, which led to some problems with the sewer system.

Port Royal suffered an attack by the Black Pearl following the promotion of James Norrington to the rank of Commodore, hosted at the fort. During the attack, the Governor's daughter, Elizabeth Swann, was kidnapped and taken to Isla de Muerta. Later, the fort was set to host the execution of Captain Jack Sparrow, though, with the help of William Turner and the crew of the Black Pearl, he managed to escape the hangman's noose.

Some time later, Lord Cutler Beckett of the East India Trading Company set himself up in Port Royal. It was from here that the Flying Dutchman embarked upon its missions after Beckett gained control of Davy Jones and his crew.

On January 31, 2009, a series of giant explosions sent debris and rubble into the sky - and in an instant Port Royal was gone. Read more about the story line here. Fortunately the town was entirely rebuilt almost overnight.

[edit] Map

Image:New Port Royal.jpg

[edit] Areas

Town [1] - Unless you just like beating up poor Navy Cadets, weak Undead in the Cemetery and the occasional Navy Guard, you won't be doing much killing here.

Fort Charles [2] - The most obvious location on the island is the iconic stone structure atop the hill. It is home to mostly low-level Navy soldiers, but a few veterans and a trio of EITC goons, including a Mercenary or Hired-Gun can be found. Of course, you can't use your pistol, but there's plenty of blade work and voodoo to be had if your skills are under double-digits.

Royal Caverns [3] - This underground site is similar to Beckett's Quarry on Padres Del Fuego with lots of EITC and Navy, but the bad guys here are several notches lower. Actually a good place to work on blades and voodoo for medium-levels. The worst enemy is a couple of Navy officers.

Wicked Thicket [4] - This patch of jungle has a lot small critters, low-level Navy and low-level undead. This is one of the first places most beginners work on blades and pistol.

Governor's Garden [5] - The area behind Elizabeth Swann's family home is filled with relatively weak Undead, some basic critters and a couple of low-level Navy; simliar to the Tortuga Graveyard. This spot is usually just a walk-thru to the Royal Caverns or Murky Hollow unless you're looking for a specific enemy.

Murky Hollow [6] - This dank cavern is where the undead legions of Jolly Roger's army of the undead are spawning from. Plenty of low-level undead and a couple of Undead Brigands as well.

King's Run [7] - This dark jungle holds a lot of very-low undead and a few gators. Likely, you'll be cutting through on your way to the Murky Hollow.

High Seas - The straits between Port Royal and Devil's Anvil are filled with light craft. A warship can plow through in seconds and win no reputation for the trouble, but light ships can rack up good sailing and cannon right close to home. A couple of high level ships popping up can make it dicey, so be careful. There is a large cluster of light ships west of the island. Head east to Padres Del Fuego to fish for the whoppers.

[edit] Enemies

[edit] Creatures

  • Bayou Alligator (5)
  • Big Alligator (4)
  • Cave Bat (7)
  • Dire Scorpion (3,4)
  • Giant Crab (1)
  • Killer Wasp (4)
  • Rabid Bat (3,6)
  • Sand Crab (1)
  • Swamp Alligator (4,5,7)
  • Vampire Bat (4)

[edit] Royal Navy

[edit] East India Trading Company

[edit] Undead

[edit] Bosses:

Note - The numbers "Ex. (1)" after an item is the location on the island where to find that item.

[edit] Merchants:

[edit] Characters:

[edit] Main Characters

[edit] Quest Characters

[edit] Minor Characters

James MacDougal, Clayton Collard, Edward Blastscarlett, Edward Shackleby, Edward Stormhawk, Emma, Enrique Backginty, Lawrence McShoe, Matthew Hullbowers, Sean Tones, Benjamin Tackparr, George Burnwash, Gertrude Brawlgrim, Henry Chipburn, Sarah Chipbonney, Soloman Brawlgrim, Sven Yellowmartin, William Truegrim

[edit] Missing Characters

These citizens have been reported missing! Folks fear the worst, but perhaps they will return safely someday!

Adam Goodprice, April May, Barbary Tom, Edward Grintley, Jonathan Fairbanks, Little Bob, Myrna, Nelson Templeton Pickert, Ruth Armstrong, Sally Gold, Thomas Stareaston, Tobias Bladepratt, Tori

[edit] Digs / Special:

  • In the Wicked Thicket, there are a couple of spots near the rock archway by the scorpions.

  • A dig spot can also be found in front of the entrance to the Wicked Thicket.

  • And another farther down the beach, by the Sand Crabs.

  • Two spots appear on the side and in front of the blacksmith/gunsmith shops near the docks.

  • In the new cemetery, right in the center

  • Just east of Wicked Thicket tunnel
  • Near the south tower at the Fort Charles entrance
  • On the southeast corner of the Govenor's Mansion
  • Haybales
  • Barrel/Crates

[edit] Royal Caverns

See also Dig Spot

[edit] Quests:

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