got bored. heres some ideas: I think that weapons should be more strategic. every one unique and some should have boosts, some handicaps (example: -3 silver shot). I also think we should raise the enemy lvl cap to 60. Posidons trident: voodoo staff, attack: 50, rank: legendary, skills: oceans wrath: inflicts 1700-4000 within the range of, lets say, desolation, as a example. looks kinda like a whirlpool around you. -4 flaming skull handicap.
will make some morew later.